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Author Archives: Ian Davis

  1. Zombies Unleashed

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    18 May 2012 by Ian Davis

    I”m working on the wolf texture in Amberfell, but for a bit of fun I switched in the player’s model. …
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  2. Return of the Wolves

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    16 May 2012 by Ian Davis

    Early on in my development of the game I added a lone wolf, represented here by a long block: I …
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  3. Amberfell Collection

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    16 May 2012 by Ian Davis

    I’m picking up pace in developing Amberfell. I think this is much more about having got past the initial infrastructure …
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  4. Oddments

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    16 May 2012 by Ian Davis

    Some things I found interesting in my feeds today and that perhaps deserve more than a few words in a …
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  5. Quick Update

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    15 May 2012 by Ian Davis

    It’s been a few weeks since my last personal update so I thought I’d give you a quick overview of …
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  6. Campfires

    2

    10 May 2012 by Ian Davis

    A quick screenshot of the new campfires I’m working on including the custom lighting.  

  7. Something Mysterious in the Woods

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    9 May 2012 by Ian Davis

  8. Inventory

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    9 May 2012 by Ian Davis

    This is the last of today’s planned posts. It also marks the start of Amberfell becoming a playable game with …
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  9. More Amberfell Performance Tweaks

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    9 May 2012 by Ian Davis

    Another area I worked on this week was vertex culling to improve performance. In an earlier post I wrote about …
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  10. Amberfell Landscaping

    2

    9 May 2012 by Ian Davis

    This is the first of three posts today (if I get them all written). One of the things I’ve been …
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